• 5 Votes
    20 Posts
    9k Views
    CapemanC

    @spruce_m00se said in Custom Atari 2600 RetroPie with Laser Cut Panels:

    o switch....

    I'm not sure if tapes in c-64 work the same as multi disk games on CD based systems, but i set it up using these functions in the retroarch.cfg...

    input_disk_eject_toggle =
    input_disk_next =
    input_disk_prev =

    On cd based games, you hit the eject button to open the virtual tray first, then the next or prev button to switch disk, then the eject button again to close the virtual tray.

    You would need to have your game setup as a .m3u playlist (or your file as a .pbp for playstation) so retroarch will know that it is a multidisk game. This may work for c-64 multi tape games, assuming that c-64 is a libretro based emulator.

    Here is an explanation of .m3u setup
    https://github.com/libretro/RetroArch/issues/1182

    Of course, i really don't have any experience with c-64, so take all of this as speculation.

  • 26 Votes
    114 Posts
    65k Views
    P

    @Capeman so after several years of working at it, I'm so much closer to getting the cabinet and artwork finalised. Here are the progress photos

    20221026_212703.jpg

    20221026_212717.jpg

    20221026_215227.jpg

    Once I put all the components in the cabinet an I finalise the vinyl artwork print I'll provide another update. I did redo the artwork based on your pixel - nearest neighbour resizing which worked perfectly.

    Thank again for all your advice/support with this. It has helped a lot!